
Divine inspiration � Each world wonder now provides +5 faith per wonder, up from 2. initiation rites � now gives 400g when each city converts to this religion up from 100g Most other policy changes are listed above in the Trade changes. Ethics (Aesthetics) now decreases culture cost of future policies by 18%, up from 10%. Most other building changes are listed above in the Trade changes. Medical Lab (modded) no longer gives sea tiles +1g yield. Colossus trade bonus slightly improved to +3g to the trade route owner, and +2g to the destination owner of the city Wagon Trains (commerce policy) now increases land trade route yields by +4, up from +2. Big Ben (commerce policy required) now grants +4g to trade route owner and +2g to the destination city owner. Coastal Desert cities will be very powerful trading cities. Also gives Desert tiles +2g in the city it is built in (Flood plains get +1 instead of +2g). Increased East India company trade bonuses to +6 to trade route owner and +3g to the destination city owner. Harbor will now grant +2g to the route owner, and +2g to the destination owner of the city Desert Hills now give +1P instead of +2P. Caravansary now gives desert tiles +1g yield in that city, excluding flood plains. Caravansary will now grant +2g to the trade route owner, and +2g to the destination owner of the city. Cities with huge commerce will make for attractive trade route targets. Previously, GPT only added a small fraction of value to a trade route, it now contributes double the value as before.

City gold output per turn values (excluding from trade routes) will now increase trade route gold yields by a lot more than before.

Civ 6 patch changelog update#
The following adjustments were made to achieve this: Included in this update is the new City-State picker, which lets you choose which City-States you would like to include in your next game and the Searchable Unit List, which will help you search and filter functions in the World Tracker panel to quickly find any unit on the map. Im hoping they are actually fixing some of the bugs in the game and not just updating the launcher itself with more useless information and. Where can I find the patch notes or update log for the game I bypass the 2K Launcher, so if its on there I wont see it. Players will compete to having the best trade routes available, and will spice things up when it comes to choosing who to trade with (value vs diplomatic interests).ĭesert cities will now also have the potential to be powerful trading cities via some clever new mechanics. I went to launch the game I saw there was a small patch (83.8 MB). These changes will allow players to master better trade routes through investment of buildings and trading posts in an effort to attract other civs to trade with their cities rather than with other players, which in turn rewards the player with the best trading infrastructure, and allowing that player to be a trading powerhouse. The main theme of these changes is that I want to flesh out the competitiveness of the International trade routes system. With the next update, Civilization 6 will receive two new maps and three new units Well also see a number of changes to the games balance and the abilities of individual factions The patch will debut on April 22.
